Turns by D.L. Campbell

 

 

 

     
  Disclaimer – This world and the characters in it were created using concepts and rules from Dungeons and Dragons and Advanced Dungeons and Dragons. While based on these principles, the setting, characters, and plots are of my own imagining. As far as I know, being inspired by or putting one’s own spin on an existing work is perfectly kosher, so it’s only if I swipe someone else’s character, plot, or setting outright that I’ll credit it. Aside from that, any resemblance to already existing characters or stories is strictly coincidental.

My World, My Rules- For simplicity’s sake and also because it’s what I’m most familiar with, the rules of this world are mostly the same ones as our Penderyn campaign world (as far as how the world works; the setting, characters, and history are all different). We kick it old school, First Edition style, yo, plus a few things that our DM actually liked and adopted from the later editions.

I'll note any deviations from that as they come up. The only one so far is that I would like to share in 3rd Edition’s ‘anything goes’ attitude when it comes to race and class restrictions (in other words, there are few if any.) Also, in addition to the classes our DM allows, Turns characters might also be sorcerers, barbarians, or the occasional prestige class.

-- D .L. Campbell

 
 

 


Turns is the creation of Debbie Campbell,  © 2004. | Disclaimer

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