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Hawk the Slayer (1980)
Date Reviewed: 8-4-2002
Critical Kobold Rating:
(4 out of 5 Tasty Fish)
To Slay, Or Not To Slay? Ridiculous Question!
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Ah,
Hawk the Slayer ! Made in 1980, this was one of the
first of the cheezy fantasy films to capture my attention as a young
D&Der, and it will forever hold a special place in my heart. I’ve
read so many other reviews where people put it down because of the
cheap props and silly effects, but I think that’s missing the point.
This was pure D&D as imagined by young teen boys everywhere back in
the heyday of 1st Edition, and it’s that spirit that
makes this film kick booty.
Let me get this out of the way first: Yes, I just said it was
cheezy. Yes, the production values were obviously B-movie from the
start. Yes, I realize that the special effects could be reproduced
by any 14- year- old with access to Silly String and Glow Balls.
Yes, the soundtrack suffers from early-80’s disco fantasy synth.
But, when you consider the competition that began circulating the
straight-to-video shelves and appearing on late night TV airwaves at
this time, this movie leaves them in the dust. The filmmakers did
wonders with what they had to work with. This is a classic, and
anyone who says differently is a constipated gremlin. And you’d be
amazed at how many game mechanics from later editions of D&D show up
in this movie! Why, I’d be willing to bet the designers at TSR were
sitting around watching Hawk late one night and said, “Dudes,
we should totally use that!”
This masterpiece of sword & sorcery follows the tale of Hawk (who’s
apparently a slayer by profession, although he seems really nice).
Hawk is the youngest of two sons, but his elderly royal father has
decided to pass the crown on to Hawk rather than to his older
brother and rightful heir, Voltan. Hawk has little interest in
running a kingdom, which is why dad thinks he’s a good choice; he
won’t let the power go to his head. Now, as you can probably guess
from the name, Voltan is a nasty, brooding, villainous type (played
with glorious vileness by Jack Palance), who is just itching to get
his hands on the crown.
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The king has summoned both sons to a meeting
to announce his decision. Voltan arrives first, and is a tad
perturbed by his father’s decision to overlook his right to rule
just because of some minor homicidal tendencies. Voltan drives a
sword through his dad’s ribs in annoyance, and Hawk arrives just in
time to see the old man die.
But… not before passing on the family heirloom, the last elven mind
sword. The blade has a gilded hilt that ends in a fist, which grips
a large emerald. When the owner concentrates, the ‘elven mindstone’
gem glows, and the sword levitates to his hand. Cool, huh? But you
may be asking yourself, ‘So why don’t some elves have this here
elven mind sword?’ Just wait, we’ll get to that. |

"Yeah, it's cool and
all, but these elven mind stones go through batteries like a
sonuvabitch." |
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Now, one often wonders why bad guys become
bad. In Voltan’s case, we learn through a flashback that he was in
love with a young lady, Elaine, who instead married Hawk. This sent
Voltan into a deep funk (but at least his disposition now matched
his prerequisite villainous black armor). In anger, he confronted
Hawk after the wedding, and threatened to kill him. Before he could
carry out this threat, the lovely bride burnt Voltan’s face by
thrusting a torch into it, which allowed Hawk to flee. Voltan
pursued them, though, and on the honeymoon the newlyweds were again
ambushed. This time Elaine catches a crossbow bolt intended for
Hawk, right in her back. While this puts a severe damper on their
brotherly relationship, Hawk doesn’t seek revenge on Voltan, but
rather becomes a wanderer in self-imposed exile.
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I know; you’d
think someone called “the Slayer” would have reacted a touch more
violently over his wife’s murder, but I don’t think at this point
Hawk had earned himself that moniker yet. I assume he picked it up
between the time of this flashback, and when the actual current
storyline picks up, years later. |
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We find that as the years have gone by and Hawk is wandering, and
supposedly working on his slaying skills, Voltan has become a vile
ruthless marauder lord, terrorizing his subjects and warring with
his neighbors. He also has a son, an evil- douchebag-in-training,
who will spend most of his time trying to earn father’s respect.
So, with the background out of the way, and summed up nicely in the
first five minutes of the movie, let’s get to it…
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When our current plot picks up, Voltan
has attacked and burned yet another local village. A militiaman
named Ranulf escapes, albeit with his sword hand chopped off. He
stumbles through the dark woods to an abbey, where the nuns treat
him.
However, their Abbess is
promptly captured by Voltan when the bad guys come looking for
hiding villagers, and he demands a ransom of gold coins from the
sisters if they want their abbess back, or he'll kill her.
Whaaaat? Where are nuns going
to get a ransom of gold? Why, there’s no way they’ll be able to save
their abbess’ life! You sinister bastard, Voltan! |
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Hmm, if only someone could help… wait! There are tales of a
beneficent stranger named Hawk who roams the forests of the kingdom…
um, slaying. Tales say he’s heroically helped innocent people in the
past. Perhaps he could be found, and persuaded to aid the nuns?
You know it, baby!
Ranulf decides he'll comb the kingdom's bosky woodlands and find
this man. I’d like to point out that before he leaves the abbey,
Ranulf sets himself up with a totally bitchin’ chu-ko-nu
automatic repeating crossbow with a clip of bolts, so he can use it
one-handed. It’s like goddam AK-47 Medieval tech. Aaaawesome! No, I
have no idea where it came from. I guess the nuns had it lying
around.
Ranulf sets off to locate Hawk, who’s busy rescuing a witch from
being burned at the stake. (Because while he’s got nothin’ against
slayin’, it's common knowledge that toastin’ witches is just bad
luck.) Upon hearing of the nuns’ plight, Hawk agrees to help, but
needs the assistance of some old adventuring buddies. With the
witch’s help in casting some teleporting spells (the material
components of which involve smoke and hula hoops), Hawk gathers his
party:
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GORT
A giant.
This powerful stud wields a maul that looks like it would knock a
frickin’ tree down. Despite his stature and humans' perceptions of
giants as barbaric, he's actually pretty refined and moral. Spends
his free time trying to get his friend Baldin the dwarf to
straighten up. |
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CROW
Crow, the last living elf. (See? That’s why the elves aren’t
using their elven mind swords: cuz they’re mostly extinct! The
party’s over for the elves... they figure, let the humans play with
the party favors.)
Crow can
use his short bow like a sharpshooter with a machine gun. Look, boys
and girls! Gnarly weapon specialization rules, even in the early
80’s!
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BALDIN
A dwarf, and
a sneaky thief with horrendous manners. He's an expert with a whip,
including using it to snag fish out of ponds, which he then eats
raw. He spends his free time messing with Gort's head and playing
jokes.
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There’s a colorful, if predictable, montage of
Hawk collecting each adventurer, and apparently they each owe Hawk
some debt, or they’re all itching for an adventure, because they all
join Hawk wordlessly when he appears to recruit them. (Um, except
for Baldin, who’s tied to a raft and being burnt at sea by some
villagers for some indiscretion, and needs to be rescued.)
Our heroes now need to trap Voltan and rescue the Abbess. The abbey
actually has no gold, so Hawk and friends waylay a band of slave
traders, release the prisoners, and steal the slavers’ ill-gotten
gains. An unfortunate repercussion of this is that Voltan’s son was
the guy this slave ring reports to, and when he finds out what went
down, he decides this is a good chance to prove to dad that he’s a
vile villain-to-be. Son of Voltan
(yeah, I didn’t really catch his name)
rides after Hawk, attacking him furiously… and promptly gets killed.
(Kid, he is called the Slayer, fer Christ’s sake, man.
Use your head.)
So the good guys’ve got the gold, but Voltan is really pissed
now. Oh, by this point, we’ve also discovered that Voltan is
actually working for darker, even more sinister supernatural forces.
Ah, the plot thickens!
So, with Voltan totally PO’d, instead of going for a ransom
exchange, the bad guys raid the abbey. They capture the heroes,
Voltan gloats, and things are boding not well. Then, naturally, when
things look bleakest, the tables are turned and all Silly String and
glow-in-the-dark Super Balls hell breaks loose as the witch and Hawk
save the day! (Magic is very “glowy” in Hawk’s world.) Voltan is
defeated and, yes, slain by Hawk in the climactic fight scene, and
things are set aright.
Or are they?...
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The twist ending of the film is an obvious set-up for a sequel, but
whether they actually intended to pursue this or not I don’t know.
It doesn’t seem like the kind of film they’d seriously consider
making more of, but OH MAN WOULD THAT BE SWEEEET! The entire movie
was filmed as though we were just taking a peek at one adventure
among many that these friends have, and so I tend to think the film
is meant to play out that way, without real thought of further
adventures on screen. But this one still stands on its own as a
crowning jewel of campy fantasy fare, and it's enough for me.
Deserving of its own mention
is the soundtrack. Holy norker
toes, how can I explain this? It’s got a late-disco-era beat and
funky early-80’s pop synthesizer grooves goin’ on, my man. It’s like
the bastard child of the Doctor Who theme music and a Clint Eastwood
spaghetti western score. Heroic, yet groovy!
The swordplay is acceptable; nothing fantastic, but often and
violent enough for the hack-n-slashers out there. (There’s little
bloodshed though, just simulated skull-crushing and gut-slicing.)
Crow’s archery skills were enough to practically send our game
group’s elven archer player into orgasmic spasms, so you know
there’s something special there. The magic is portrayed with hokey
fog machines and glowing lights, but this was way before the age of CGI,
and I love it.
I once designed Hawk as a D&D character for my party to meet, so you
know I can do nothing but recommend this movie. Sure, it’s best
watched late at night with a few drinks and friends, but I freely
admit that I’ve watched it more than once all by myself, happily
reciting lines and perfectly sober. This is simple fun, and you
should enjoy it.
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