| The
modifiers are added to the following rolls and situations:
STRENGTH: Melee attacks, and thrown or
melee weapon damage.
INTELLIGENCE: Bonus "Proficiency
Improvement" points.
WISDOM: Willpower saves. Paladin
Laying on Hands healing.
DEXTERITY: Reflex saves, Armor Class,
thief skills,
ranged and thrown weapon
attacks.
CONSTITUTION: Fortitude saves, extra
Hit Points per level.
CHARISMA: Turning Undead bonus. |